W
I Z A R D
|
Sub
Requirements |
60,000,000
Experience
|
6000hp / 6600mp
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Suggested
Stats |
39 - 30 -
34 - 58 - 46
|
4 stats
saved
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Preparing a Wizard to Sub |
The stat plan above will
get you everything you need. MSPG, Ard Creag, Ard Srad,
and Ard Athar. You will need full God sets, plus Orc
Helm, Signets/Sparkle Rings, INT Necklace, DEX Necklace,
1H Emerald Sword, Silk boots, and Dwarf Helm to be able
to get all of those spells. You will only have 1 stat
to carry with you to your next Sub. (I.e, don't screw
up your Stats.) If you're not Subbing to Priest, you
could forget getting the Ards, because I the last thing
you are going to use is a 7 line Ard, so don't waste
your points. Even if you are going Priest, it's not
that crucial that you get all three Ards. You could
actually just Sub with 19 points instead. However, the
way I look at it, you can always buy more Stats and
HP/MP, but you can never have the chance to get those
spells again. The other spells you want to Sub with
are: 1 Ard Elemental Nadar, Athar Lamh, Sal Lamh, Mor
Strioch Bais, Ard Puinneag Spiorad, Mor Fas Nadar, Beag
Fas Nadar, and Dachaidh. For any other class, except
those going to Priest, sub with all the Lamhs, and anything
else you want. For Priests, anything else and you'll
probably need to forget it at one point for more Priest
spells.
Subbing requires that you
have a fair amount of both Hit Points and Mana Points.
Concentrate on building only WIS and CON from the very
beginning. The only spell you will need is Mor Fas Nadar,
so get your WIS and CON first. This means you will be
able to make your armor at 99, and sub without any extra
delays, like hunting off 50mil from Insight 98 to 99.
No matter what you Sub
to, I would recommend you Sub in a Stone Axe. Wizard
Staffs are crap, and you will be much better off to
1 Hit your way up, until you have enough Mana you could
hunt with Lahms and MSPG. Remember some Gods will not
let you in their temple with a weapon, and you won't
have the STR to pick up a Prayer Necklace.
|
Suggested items to Sub in |
Dark Belt,
Dark Necklace, Stone Axe/Holy Diana, 97 Tailored/Oren
dyed Armor, Sparkle Rings or Signets, Silk Boots. Type
of Gauntlets, Greaves, Earrings, and Shield depends on
skills you will try to acquire in your new class. Wearing
Cail or Glioca items will not affect the HP/MP you receive
at Insights. It is determined by base WIS and CON. |
Sub Options
|
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W
I Z A R D / P R I E S T
|
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Master Requirements
|
Maxed Ard Ioc OR Maxed
Ard Aite
AND
200,000,000 Experience
|
3500hp
/ 2200mp
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P
R O S
|
C
O N S
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Wizard/Priests are one of the best Subs in the game. You won't
have any problem finding hunts, and you will be
awesome in Arena. Your biggest comparison will
be to Priest/Wizards. Your advantage over them
is you will be able to get all of the Priest spells
without Adorations. You will also have Deo Searg
Gar, and 0-line Mor Dion. You will be able to
two man CR 30 starting at Insight 80, but you
probably won't be getting those kind of hunt offers
until you Master, or at least have Ard Cradh.
This sub is awesome because you don't have to
build up any of your stats to be able to 2 man
with ease.
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You
will not be unique. In addition, you will never
be able to Solo, and least not at the rate a Priest/Wizard
can. You will have less INT than a Priest/Wizard,
and weaker armor. Not to mention you will have limited
Mana, which is the only reason you will need to
hunt with a good basher. |
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Hints
on Wizard/Priest
|
In addition to the above,
Sub in all Luathas items: Gold Ruby Gauntlets, Luathas
Leather Greaves, Luathas Coral Earrings, Luathas Enchanted
Boots, and a Luathas Wooden Shield. Don't worry about
putting Stats into INT to get spells. Your Luathas items
will get you the few spells that you'll need. If you
start worrying about getting spells at Insight 10, you're
going to mess up your potential Mana. You can Sub in
Silk Boots, but that means you will be one INT short
of IOC.
When you Sub, go all WIS
until WIS is 109. Scary, yes I know. You'll be happy
at Insight 99 when you have 12k Mana. Some may suggest
adding a few points to CON, but I believe you're much
better off with Mana. It costs twice as much when you're
a Master, and it's not like you need any HP to Master.
Your base stats will be:
8 - 13 - 5 - 5- 11. (Yes Cean STR Spell included.) With
those stats you can get: Beag Ioc, Armachd, Ao Beag
Cradh, Beannaich, Fas Deiras, Ao Puinsein, Beag Cradh,
Ioc, and possibly Mor Beannaich. You can get Ao Dall
if you add one point to CON. That's it until you're
Insight 54. (There are some Seun's and Slans in there
you could get, but why bother. Your Spell Book is full
enough already.) I know, it's a big price to pay for
Mana, but you were a good Wizard, right?
Here is the tricky part.
You need to get 8 Insights. Then, get Beag Ioc and level
it, before you log off and before you take off your
Luathas shield. Why? Because if you relog, you will
have 0 Mana with all those leather items. If you take
off that shield, you will only have 12 INT and you need
13 for Ioc. Once you have Beag Ioc to 30, you can log
off. When you come back, your Mana will be at 0, and
you will have the stats to go get Ioc, along with your
other spells. Once you have Ioc, you can take off your
Shield. If you have enough Mana, you can get Beannaich
to level 30, and go for Mor Beannaich. You should still
be able to Insight yourself with a Stone Axe, so it
maybe in your best interested to keep on the Luathas
Greaves, until you have some Mana with which to get
Mor Beannaich with. Or, go ahead and take them off too,
and get Mor Beannaich when you are able to put them
on again. (Which would be around Insight 19 when you
switch to Priest Staffs.)
|
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W
I Z A R D /
R O G U E
|
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|
Master
Requirements
|
Maxed
Maiden Trap and Peek
AND
200,000,000 Experience
|
4250hp
/ 2200mp
|
P
R O S
|
C
O N S
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A
very unique Sub, and I myself only know of one person
who has done it. It's actually not to bad from 1-80,
but after Insight 80, other Aislings are looking
for someone who can cast Mor Fas a little bit faster
than 4 lines. The drop in lines does help out a
lot. There could be some possibilities for soloing
CR after you build your Stats, but more than likely,
your only advantage will be you won't have to ask
for Fas when you go to the Arena. |
You won't be the strongest
bashing sub, which means you may be over looked
for hunts. Your only strong attack will be Assassin
Strike. Basically you're a Pure Rogue without
the benefits.
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Hints
on Wizard/Rogue
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The only skills you need
to bother getting are Great Blind, Study Creature, Maiden
Trap, and Peek. Maiden and Peek will only be useful
for you because they're required to Master, so it doesn't
really matter when you get them. In other words, don't
stop adding WIS and CON to get DEX for Maiden Trap.
Sub with INT items, such as Luathas Coral Earrings.
This will allow you to get Study Creature right away.
By the time you're ready for more skills, you should
be able to put on a full God set, so there isn't as
much of a need to Sub in Luathas leather items.
Mastering doesn't require
many HP or MP. However, I would recommend getting as
much Mana as possible. The last thing you want to do
is spend experience on Mana while you're trying to max
your stats. You could have up to 10 points that you
are Subbing with. I would divide your sub points equally
between CON and WIS. From then on, go all WIS until
WIS is at least 45, before you add other stats. After
that, put 5 points into STR, 17 points into DEX, and
7 into INT and get Great Blind. Then continue to build
STR. Remember you will need 30 base DEX for Maiden Trap
and 22 base INT (if you have an INT Necklace) for Peek.
|
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W
I Z A R D /
W A R R I O R
|
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|
Master
Requirements
|
Maxed
Wind Blade and Wallop
AND
200,000,000 Experience
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P
R O S
|
C
O N S
|
You will have a unique Sub, and, well that's about it. You
can hunt in a group and be the Fasser, but once
you hit higher Insights, groups will expect Fas
to be 1 line. I'm sure there are some ways you
could have fun Role Playing a sub like this.
|
There really isn't the potential to Solo Hunt at higher Insights
with a Sub like this, because you can't hide,
you can't Dion, and you can't read elements. You're
a Pure Warrior without Asgall, so even if you
do go to the Arena, you'll probably die before
you can Fas yourself. It would be better to make
a Pure Warrior and find a friend who is a Wizard
to tag along with.
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Hints
on Wizard/Warrior
|
When you Sub, make sure to
keep your weapon on. You will actually make a really
good basher up until you are Insight 80. You'll have
an extra 19 points to put towards STR, plus your Stone
Axe will help out a lot.
You will have the advantage
of carrying over 19 points when you Sub. At Insight
one when you first Sub, put 5 points into WIS and 5
into CON. At Insight two, put another 5 into WIS and
5 into CON, at Insight 3 start putting one point to
WIS and one to CON until they are both are 20. It doesn't
take a lot of Mana to cast Fas, so you're better off
going for STR at that point.
|
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W I Z A R D / M
O N K
|
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|
Master
Requirements
|
Brown
Dugon and Wise Touch
OR
Maxed Puinneag Beatha and Maxed Beag Nochd,
OR
Maxed Claw Fist and Wise Touch
AND 200,000,000
|
6850hp / 4000mp
(Balanced:
15+ base all stats)
8850hp / 4500mp
(Power: less than 15 base all stats)
|
P
R O S
|
C
O N S
|
The only Basher who can truly solo. A few have made this Sub,
but the only ones who do well with it have cheated
their Fas lines. Like stated above, you may see
DA Team drop the Mor Fas lines down a notch, but
don't make this sub hoping that will happen. If
you wanted a Wizard/Basher, this is by far the
best Sub Choice.
Well it happened
finally. Mor Fas is 4 lines, making this pretty
good sub to consider. A 4 line Mor Fas isn't that
bad. You might actually see more of these subs
popping up.
|
You
will be a Pure Monk, yet you won't have the better
armor and extra skills. Your stats will be costly,
but if you're dedicated, that won't hold you back.
You won't be the strongest basher, but you'll be
able to hold your own. |
|
Hints
on Wizard/Monk
|
Mastering require that
you have 7000 or 9000 HP. You will have the advantage
of carrying over 19 points when you Sub. At Insight
one when you first Sub, put 5 points into WIS and 5
into CON. At Insight two, put another 5 into WIS and
5 into CON, at Insight three start putting all CON until
CON is at least 60, before you add other stats. If you
want more Mana, continue to add one point of WIS, starting
at Insight three, until WIS is between 15-20 base. Make
sure you don't neglect your CON. Always try to keep
CON at double your Insight or more.
If you decide to use a Stone
Axe, know that Assail will not level with it on. What
you want to do is hunt until you are at least 30 before
you take off the weapon. Level 50 would be even better,
because then you could use wolf claws. Just don't plan
to macro your assail until you can remove your weapon.
Wear items to help you get Ambush and Double Punch.
(Luathas Gold Earrings, Silk Boots, Fioschad Leather
Greaves, and Two Gold Ruby Gauntlets.)
Do not take your weapon off
to use kicks! Your Stone Axe is going to be much better
than your kicks. You can get Draco Form right away and
use Draco Tail Kick. Get Double Punch before you do
this, so you don't lose the Dex. You will need to be
4 base Dex for form. All other stats can be 3 base dex.
A good time to get Draco form would be when you are
about level 11. Then you can relog and your Sparkles
will make you 5+ all.
Get your CON up high. Do
not master as a Power Monk. It's not worth it to have
to pay that much more for stats. Any slight advantage
you have in power with be quickly overturned when other
Monks pass you when they can buy more stats than you
can.
Make your own Hubae. There
isn't enough Hubae in the game for you to get all the
skills you need, and it's a headache trying to pay for
them or get them from people you don't know. Most Monks
are going to want around 10 million for you to teach
them. I suggest you make friends to help you do Hubae,
and be willing to return the favor. Don't worry about
getting Wraith Touch (64 Dugons). It is worthless, and
only a "for show" skill. It's only use is in Arena Battles,
but it is still 5 lines, takes 1400 MP, and misses too
often against high MR competitors. Get it someday, just
don't stress out about it. Wolf Fang Fist (40 Dugons)
is a must for Arena, and also nice for hunting.
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