M
O N K
|
Sub
Requirements |
60,000,000
Experience
|
8400hp / 3600mp
|
Suggested
Stats |
55 - 33 -
21 - 70 - 11
|
(with Draco
form)
|
Preparing a Monk to Sub |
Subbing requires that you
have a lot of Hit Points. Plan on putting all your stats
into CON from the very beginning, or you are going to
be spending a lot of time on CR30 trying to get the
experience to Sub. This could be a real pain, because
it will be hard to find a hunt for a Insight 99 Monk
Non-Master.
Once you have 15 base CON,
put 2 points to DEX, and wear Signet Rings to get Draco
Form. (You do not need to make all of your stats 5 base.
5 base DEX is the only Stat requirement for Draco Form.
Once you have your Form, return once again to adding
CON, until you have CON 65. (Stat plan says 70, but
this will give you a few points to play around with
to get skills if you don't have full God sets, or want
WFF/Howl before you can wear Hyb-Bracers.)
With a Monk, you can play
around with your stats by changing Forms. For example,
you only need 52 STR, because you can always get Howl/WFF
with Kelb Form. You would only need 32 INT and 20 WIS,
because when you forget Draco Form, you gain a stat
in each one. If you would rather get Mentor in your
new class, you only need to get 19 WIS. The best way
is to just stick with the stat guide above, so you can
get all your skills with Draco Form. Once you forget
a Form, you have to wait 3.5 days to learn another.
This advice is mainly for those who have messed up their
stats and are trying to find a way to get all of their
skills/spells.
Get Dion, even if you are
Subbing with Draco Form. Hitting Draco Stance and Dion
at the same time is going make it so you Dion instantly
almost every time.
Because Monks are a much
weaker basher compared to Warriors, I would recommend
Draco Form over any other form. Your CON will be high,
making Draco Tail Kick your most powerful asset. White
Bat is a novelty for hide, but does nothing for your
bashing power. Kelberoth is only valuable in Arena,
and only with HP levels you won't be able to achieve
until you master. Scorpion is the weakest Form of all.
Get and max Martial Awareness
as soon as possible. This will increase your hunting
options, especially with Subs your same insight.
If you are making a Monk/Warrior
or Monk/Rogue, be sure and get Claw Fist. It doubles
the power of all of your Assails when you Assail with
no weapon.
Make your own Hubae. There
isn't enough Hubae in the game for you to get all the
skills you need, and it's a headache trying to pay for
them or get them from people you don't know. Most Monks
are going to want around 10 million for you to teach
them. I suggest you make friends to help you do Hubae,
and be willing to return the favor. Don't worry about
getting Wraith Touch (32 Dugons). It is worthless, and
only a "for show" skill. It's only useful in Arena Battles,
but it is still 5 lines, takes 1400 MP, and misses too
often against high MR competitors. Wolf Fang Fist (20
Dugons) is a must for Arena, and also nice for hunting.
If you make your own Hubae,
you can also leech your Monk up with mentors. This will
really help you out, because if you are adding straight
CON, you won't have the stats to get other skills for
awhile. Just make sure you don't neglect your skills
with the mentor leech. You still want to be able to
get CR hunts when you are Insight 50.
|
Suggested items to Sub in |
Dark Belt,
Dark Necklace, Wolf Claws, Peasant Armor, Sparkle Rings
or Signets, Silk Boots, Dugon of your choice, and Deoch,
Fioschad, or Gramail Hyb Bracers. Types of Greaves, Earrings,
and Shield depends on skills you will try to acquire in
your new class. Note: Wearing Cail or Glioca items will
not affect the HP/MP you receive at Insights. It is determined
by base WIS and CON. Do not take your weapon off. Your
Wolf Claws will allow you to basher your way well into
your 60s, plus you can still use all of your kicks. Wolf
Claws are weaker than a Stone Axe, but they have much
better durability, and the ability to use Mantis Kick
will help a lot. |
Sub Options
|
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M
O N K / W A R R I O R
|
 |
|
Master Requirements
|
Maxed
Wind Blade and Wallop
AND
200,000,000 Experience
|
4000hp
/ 2000mp
|
P
R O S
|
C
O N S
|
Monk/Warriors are the strongest basher in the game, and arguably
the best sub in the game overall. From the moment
you Sub, everyone will want to hunt with you.
As a Master, everyone will want you to help them
out, whether that is in Arena, Hunting, or Grand
Master Quests. You have the strongest weapon in
the game, the best -AC, and also the best mobility
(Ambush and Charge.) I am not the only one to
think that Monk/Warrior is also the most fun character
to play.
|
You
will not be unique. However, there will always be
a shortage for more good Monk/Warriors. The Grand
Master Quests have proved that. You will struggle
maxing Wind Blade and Wallop to master. You can
attest to this by the number of arrest marks Monk/Warriors
have racked up. Many avoid this sub for that reason
alone. Hubaes and skill training to them are not
worth the effort. Plan on speeding at least 30 hours
to take Wind Blade from level 70 to level 100 alone. |
|
Hints
on Monk/Warrior
|
Your toughest decision
will be which Monk Form to Sub with. Because of your
6 assails, you will bash at an incredible rate. Being
Draco Form will increase your bashing speed even more.
Draco Tail Kick is also a great companion in Chaos,
or anywhere else you are surrounded with creatures of
the same defensive element. Having both Draco Stance
and Dion means that you can Dion instantly almost every
time, because you can press both skills simultaneously
However if you love Arena
and plan to get at least 25k HP, Kelberoth is the Form
for you. This skill will only be useful in PVP situations.
Kelberoth Form will also allow you to become better
and better in Arena as you obtain more Hit Points. Also
if you Sub with Kelberoth, plan on spending even more
time Macroing. I suggest setting up an entertainment
system next to your computer, so you can keep an eye
on yourself. Otherwise, be prepared to get a few ugly
legend marks in the process. Not to mention there is
a good chance you could die if you leave yourself unattended.
Keep your Wolf Claws on
until you are at least Insight 50. Personally, I would
keep it on until you can use a 2 handed weapon. Make
sure to remove the "~" key from your keyboard
to insure you don't accidentally take it off.
Mastering doesn't require many
HP or MP. However, I would recommend getting as much
Mana as possible. The last thing you want to do is spend
experience on Mana while you're trying to max your stats.
You will have the advantage of carrying over 19 points
when you Sub. At Insight one when you first Sub, put
5 points into WIS and 5 into CON. At Insight two, put
another 5 into WIS and 5 into CON, at Insight three
start putting all WIS until WIS is at least 30, before
you add other stats. If it was my character, I would
put WIS to 45. 45 WIS would give you a little over 8k
Mana at Insight 99, which will be plenty for you to
max stats with and begin to build HP. Even with putting
that many stats to WIS, you will still bash at a very
good rate.
Your Bracers, Boots, and
Signets will allow you to get all of your new skills
for awhile, so there is no real need to Sub in any God
items. The only time you would need to is if you wanted
to go all WIS, and needed some Cail items for Assault.
However, you are much better off to put 10 points to
CON in the beginning. So because of this, I would recommend
subbing in Blessed Gold Earrings and either Blessed
or Magic Greaves. Also, be sure that you hunt with Fioschad
Beannaich.
Do not take your weapon off
to use kicks! Your Assails are going to be much better
than your Kicks. If you Sub with Draco Form, you will
still be able to use DTK, although your Assail will
do more damage.
After you've hit your target
WIS mark (between 30-45), take CON to about 20-25. You
should still be bashing fast, and now is the best time
to squeeze out a few more HP. After you hit your target
for CON, start putting all of your stats into STR. You
will need to do this so you can finally get our of Peasant
Armor, and you'll begin to notice your hunting speed
slowing down. Build STR up to about 55 base, before
you start to add points to DEX for Beag Suian. This
means that if you keep your Bracers and Boots on, you
will be able to get Beag Suian between Insight 50 and
60, depending on how much WIS/CON you added.
You will be able to two-man CR the moment you Master. However,
this does require an experienced hunter, who can protect
their caster, even with minimum HP, slower killing speed,
and low Mana. In other words, take a rogue with
you unless you know exactly what you're doing.
|
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M
O N K / R O G U E
|
 |
|
Master
Requirements
|
Maxed
Maiden Trap and Peek
AND
200,000,000 Experience
|
4250hp
/ 2200mp
|
P
R O S
|
C
O N S
|
Monk/Rogues are probably the 3rd best basher in the game. Those
who love to play Rogues will enjoy this Sub, despite
being a weaker hunter. Assassin Strike is also a
powerful attack, especially against Dark Defense
creatures. You will be able to two man with ease
in CR, because you can Blind, Read Elements, plus
have the strength to kill. You will also be able
to hunt at a really good rate in Chaos, due once
again to your number of Assails and Assassin Strike.
After time, you will be able to hunt with fewer
Great Blinds, which will speed up your hunting rate
incredibly. The new Grand Master weapon is rather
strong, and with 3 Assails, you will be able to
bash at a good rate. You will be a great help on
Grand Master quests because you can keep yourself
Dioned, plus be able to lead your group through
the different mazes. |
You won't be the strongest
bashing sub, which means you may be over looked
for hunts. You will do well in arena, with your
Dion, and even Sleep Snares if you have to outrun
your attacker. The ability to avoid traps in Arena
will help as well.
|
|
Hints
on Monk/Rogue
|
Your toughest decision
will be which Monk Form to Sub with. If
you love Arena, and plan to get at least 25k HP, Kelberoth
Form is the way to go. This will make you a weaker hunter.
If you were a Monk/Warrior, not having Draco Tail Kick
wouldn't make a noticeable difference in hunting speed.
However as a Monk/Rogue, you will be noticeably slower,
and really could use the power of DTK while hunting.
Keep your Wolf Claws on as
long as possible. You will be able to use all of your
kicks, without having to remove your weapon.
You will have the advantage
of carrying over 19 points when you Sub. At Insight
one when you first Sub, put 5 points into WIS and 5
into CON. At Insight two, put another 5 into WIS and
5 into CON. At Insight three, put 3 into WIS and 2 into
CON. For Insights four, five, and six, put 1 to each
CON and WIS. Starting at Insight seven, put all WIS
until WIS is 45 base, before adding any other Stat.
This will give you around 8000 Base Mana at Insight
99. After that, put 5 points into STR, 11 points into
DEX, and 7 into INT and get Great Blind. Then continue
to build STR. Remember you will need 26 base DEX for
Maiden Trap and 22 base INT (if you have an INT Necklace)
for Peek.
The only skills you need to
bother getting are Great Blind, Study Creature, Maiden
Trap, and Peek. Maiden and Peek will only be useful
for you because they're required to Master, so it doesn't
really matter when you get them. In other words, don't
stop adding WIS and CON to get DEX for Maiden Trap.
Sub with a few INT items. This will allow you to get
Study Creature right away. By the time you're ready
for more skills, you should be able to put on a full
God set, so there isn't as much of a need to Sub in
Luathas leather items. Because of that, I would recommend
Subbing in Blessed Coral Earrings and Blessed Leather
Greaves or Magic Leather Greaves. Always try to hunt
with Fioschad Beannaich as well.
|
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M
O N K / P R I E S T
|
 |
|
Master
Requirements
|
Maxed
Ard Ioc OR Maxed Ard Aite
AND
200,000,000 Experience
|
|
P
R O S
|
C
O N S
|
You will have a unique Sub, especially if you Sub with Wraith
Touch. This would mean you would have both Holy
and Dark, non necklace based spells. If you Sub
with Kelberoth Form, you could become quite a
threat in Arena.
|
You're
a Pure Priest without the Pure Staff, Armor, and
Spells. Max STR of 100 and CON of 150 means you'll
never redeem much of your Monk attack skills. The
only Monk Skills/Spells which could be of any use
are Wraith Touch, Beag Nochd, Kelberoth Strike,
and Hide. You might have a hard time gaining HP
to make Kelberoth Strike worthwhile, because you
will need to settle for 3 man hunts, unless you
two man with a wizard. |
|
Hints
on Warrior/Priest
|
When you Sub, make sure to
keep your weapon on. Hunt with your Assails in the beginning,
instead of a Priest, although, play your stats like
a Priest so you can get spells. Around Insight 40 you
will need to start acting like a Priest. You might need
to before this if you happen to take off your weapon,
or you notice you're becoming sluggish with your 3 STR.
Once you have some Mana, you can hunt solo with Wraith
Touch, although you're still better off in a group.
If you like Arena, Sub
with Kelberoth Form. Otherwise, White Bat is probably
your best option.
You will have the advantage
of carrying over 19 points when you Sub. At Insight
one when you first Sub, put 5 points into WIS and 5
into CON. At Insight two, put another 5 into WIS and
5 into CON, at Insight 3 start putting all WIS until
WIS is 109 base, before you add other stats. This will
insure that you have max Mana regen at Insight 99, plus
around 11-12k base Mana.
|
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M
O N K / W I Z A R D
|
 |
|
Master
Requirements
|
Maxed Two Ard Spells
AND
200,000,000 Experience
|
|
P
R O S
|
C
O N S
|
You will have a unique Sub. Having Ao Dall and Ao Puinsein
as a Wizard can really come in handy. A five second
Dion is a major advantage as well. You will be
able to 2 man with a good basher, and even be
able to heal with Gentle Touch.
|
I
thought this would be a decent sub, until pure Wizards
received a 12 second Dion. You've put a lot of work
into a Sub, especially if you got 64 Dugons, to
have a Pure be better than you are. With so many
Wizard/Priests and Priest/Wizards it may be difficult
to find a hunt. |
|
Hints
on Monk/Wizard
|
When you Sub, make sure to
keep your weapon on. You only need to get Mor Fas Nadar
and 2 Ard Spells before Insight 99, so you have plenty
of room to build Mana. You can also build your STR and
be a fairly decent basher, if you can keep your weapon
on. You may find that around Insight 50 you will need
to become a full Wizard. You might need to before this
if you happen to take off your weapon.
If you like Arena, Sub
with Kelberoth Form. Otherwise, White Bat is probably
your best option.
You will have the advantage
of carrying over 19 points when you Sub. At Insight
one when you first Sub, put 5 points into WIS and 5
into CON. At Insight two, put another 5 into WIS and
5 into CON, at Insight 3 start putting all WIS until
WIS is 109 base, before you add other stats. This will
insure that you have max Mana regen at Insight 99, plus
around 11-12k base Mana. Ard Puinneag Spiorad, or any
of the Ard Leasaich or Ard Nadars will be very fast
to max, and are low Stat requirements. Being said, you
could take WIS up to like 120 and try and squeeze every
drop of Mana you can.
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